08-17-2016, 11:15 AM
(08-17-2016, 09:24 AM)misto Wrote: i know leaving gaps in the armor is good for fair play, but leaving the upload modules along the outer walls still feels quite unsafe. they can get their grubby hands on them so easily, safely take their time thinking up something nasty from inside the walls, then its time to break a table and make a quick dash in and out and theyve done it.
okay, the ones that nobody gives a shit about like protectstation and conservepower can remain on exterior tables. even extra copies of reset can remain on exterior tables. but the real juicy ones, the only ones anyone gives a shit about, like makecaptain, onehuman and freeform, they really should be nestled on a table in between those two computers there. its not like im asking for something sensible, like them to be put in a secure safe whose code is only known by station heads or anything.
and i must reiterate those exterior laser detector windows are doing next to nothing considering the huge gaps in their coverage.
and the grilles, another beautiful weakness, even electrified. babby spaceman's first lesson in breaking and entering school is that shards dont conduct electricity. an assistant with an air supply, a pod, a toolbox, and a shard will be nipping at your apcs in a few minutes time and security will want to stop to find space suits first before coming to look, if they care or are still alive at all.
Yeah, I was thinking that I need to extend the coverage of the IR detectors to be more like they were on cog1.
The grilles aren't intended to shock you when you break but, but rather if you cut them, and then walk over them they will shock you. This means that you can't get inside of the walls and run around to your hearts content. Yes you can remove the rest of the grille and it will not shock you, but again, this is to attempt to slow down baddies getting directly at the AI.
I'm also hesitant to move the tables into the middle of the room as I'm not sure it will entirely solve the problem. You could still run into the AI upload, grab the boards, and get out between the turrets firing. I see where you're coming from, and I think it might be cool to actually have some form of special storage area for the modules like other servers do (IIRC they have a wall mounted case or locker for them), but I'm not entirely sold on it yet.
I feel we should also stop assuming that the pro-griefer is coming to get the AI every round. Yes, someone who has played on goon for a few months will be able to break into pretty much anything, and honestly there's not much that can be done which won't come off as "overly protective mapping" for lack of a better term. I feel like I may be coming off as overly negative about your ideas, which I feel bad about because they make sense and are good, but I'm just trying to find the balance between slowing down the really good players, but not making it overly impossible for newer players.