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A Living Will
#9
I like the idea of DNR being an external trait rather than something only the player knows. A will would also be funny. I'd will my bank account to the clown, my butt and skull to the robutticist, and whatever is left (after looting) would go to the chef.

I'll have to pass on the money thing though. I mean I'm a puritain but I saw what happened the last time. Truth be told, when I ran geneticist for a while I always charged for cloning via those card slider things. One clone-job for the low-low price of all of your money. You can still charge, it's just optional.
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Messages In This Thread
A Living Will - by Boon Yoon - 08-16-2016, 10:20 PM
RE: A Living Will - by Nnystyxx - 08-16-2016, 10:22 PM
RE: A Living Will - by Frank_Stein - 08-16-2016, 11:36 PM
RE: A Living Will - by Nnystyxx - 08-16-2016, 11:37 PM
RE: A Living Will - by The Grim Sleeper - 08-16-2016, 11:56 PM
RE: A Living Will - by ZeWaka - 08-17-2016, 01:02 AM
RE: A Living Will - by Mordent - 08-17-2016, 01:13 AM
RE: A Living Will - by Roomba - 08-17-2016, 01:22 AM
RE: A Living Will - by Vitatroll - 08-17-2016, 02:00 AM
RE: A Living Will - by Nnystyxx - 08-17-2016, 02:10 AM
RE: A Living Will - by Sundance - 08-17-2016, 10:22 AM
RE: A Living Will - by Noah Buttes - 08-17-2016, 03:39 PM
RE: A Living Will - by Grifflez - 08-17-2016, 06:20 PM
RE: A Living Will - by atomic1fire - 08-18-2016, 12:14 AM
RE: A Living Will - by Nnystyxx - 08-18-2016, 01:31 AM

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