08-17-2016, 01:13 AM
(08-17-2016, 01:02 AM)zewaka Wrote: I think Haine tried out the cloning for money thing last year and it went horribly.
We could give this a go with regards to "carrot" over "stick": if you've put some money in in advance, you can get assorted buffs over serious nerfs if you haven't. Maybe something like your new genetic code being generated based on how much you've put in? Invest a lot? You'll have few, if any, negative latent mutations. Cheapskate? You'll be lucky to get any positive ones.
This doesn't penalise players who don't want to bother with it, but rewards those who do.
Personally, I think cloning is a pain enough as it is, and while we do need more things to spend cash on I'm not sure a game mechanic is the way to go here; the MD is entirely entitled to charge folks for being cloned, of course.