08-15-2016, 07:01 PM
(This post was last modified: 08-15-2016, 07:06 PM by Mageziya. Edited 1 time in total.)
We don't even need to relocate the AI chamber. We just need to extend it out a little bit.
Option 1 prevents the girder tunneling that makes taking out the AI infuriatingly easy as a staff assistant. Option 2 solves the girder tunneling, increases the number of doors that someone must hack to reach the AI, and also gives the AI defensive control over an air-bridge. This might mess with belt hell a bit, but some adjusting would prevent any problems.
If it's still a problem there, then just do something completely drastic and replace routing with the AI or something.
Option 1 prevents the girder tunneling that makes taking out the AI infuriatingly easy as a staff assistant. Option 2 solves the girder tunneling, increases the number of doors that someone must hack to reach the AI, and also gives the AI defensive control over an air-bridge. This might mess with belt hell a bit, but some adjusting would prevent any problems.
If it's still a problem there, then just do something completely drastic and replace routing with the AI or something.