08-15-2016, 12:50 PM
(08-12-2016, 08:43 PM)medsal15 Wrote: Just destroy anything that grows from the nucleus, it will prevent the round from ending.
Not sure if this is what you meant, but... what if blobs needed to be physically attached to blob pieces in order to grow off of them and control them? This could lead to crew being able to snip chunks of the blob from its nucleus and be able to kill them much easier. Then, for example, any aggressively expansive rush-for-the-shuttle attacks the blob makes would be stoppable by simply gunning down one tile. This would also lead to more strategic placement of nuclei. If we wanted to go further with this idea, make unconnected blob pieces grow sick and die.
... Is there a dedicated Rework Blob thread?