Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Cryoxadone Variants/Additional Uses for Cryo Tubes
#1
I play a great deal as a Medical Doctor, and I think it's a real shame the cryo chambers don't see more use. They have their own set-up procedure, a traitor objective dedicated to their destruction, and they look darned neat. They do have their uses, sure, but they're rarely employed compared to most of the stuff in medical. If you have the right knowledge of chemistry, you can even skip the tubes and apply the cryoxydone on the spot. To give the cryo tubes a few more uses then, I've come up with a few ideas for different body-heat activated cryoxydone variants which can also be used in the cryo tubes.



Somnoxadone

Ingredients:

Perfluorodecalin

Cryoxadone 

Mannitol

Ether

Plasma


Depletion rate: 0.4

Per Life Cycle: If body temperature is below 260K, attempts to lock/cap OXY and BRAIN damage at their current levels, attempts to lock/cap Cardiac Failure at it's current level. Severe stamina regeneration penalty, will knock out on 40th cycle

Notes: This a chemical designed to delay death in patients in critical condition by preventing the buildup of OXY and BRAIN that usually kills patients. I would see the "locked" damage as being non-treatable until Somnoxydone leaves the system. Essentially, it's used to buy more time so a medic can prepare more chemicals or deal with other patients. Great for an undermanned medbay which needs to deal with many patients in critical condition at once, or an inexperienced doctor who takes longer to get things together. 






Neoxadone


Ingredients: 

Epinephrine

Cryoxadone

Mannitol

Stable Mutagen

Plasma

Depletion rate: 0.4

Per Life Cycle: If body temperature is below 260K= -12 OXY, -5 TOX, -15 BRUTE, -15 BURN, -6 BRAIN, 2% chance of Horrible Side Effects. 

Notes: The next-gen variation of cryoxadone! Unfortunately NanoPharma spent so much bribe money on ensuring that the clinical trial would be a success that they were unable to find the funds to fix it's Horrible Side Effects. Horrible Side Effects may include: blindness, hair loss, limb degradation, vocal cord atrophy, nordic cerebral syndrome, hallucinations, elevated berserker madness and mild intestinal discomfort.  

Essentially, this is a slightly better version of cryoxadone, able to heal a bit more BRUTE, BURN, TOX and OXY, with the addition of dealing with BRAIN as well. However It also comes with the chance of Horrible Side Effects, which include the blindness, swedishness and mute mutations, berserker syndrome, limbs falling off, hallucinations until injected with haloperidol, and farting constantly until injected with simethicone. The idea behind the side effects is to be frustrating and potentially debilitating, but fixable by a competent doctor. 




Crescoxadone


Ingredients: 

Synthflesh 

Super Hairgrownium

Oculine 

Cryoxadone

Plasma

Depletion rate: 0.4

Per Life Cycle: If body temperature is below 260K= 5% chance of limb or Organ regrowth, 90% chance of reducing blurred vision as well as eye and ear damage by 2, 60% of curing nearsightedness, 40% of curing blindness. [font=sans-serif]If ear damage is less than 25: 45% chance of healing deafness. 35% Chance of curing an addiction.[/font]

Notes: Miraculous cure-all that, taken time, will regrow lost limbs and organs. Surgery is still much faster, but it could be useful if robotics is a smouldering crater and you have a miner hopping in on one leg. Will also cure addictions and function as a much faster oculine. Great for treating bomb victims. 

It would be absolutely hilarious if cyborg organs and limbs would fly off suddenly in an arc if the original limb or organ is regrown. 



Psioxadone

Ingredients:

Strange reagent

Liquid Dark Matter

Methamphetamine

Haloperidol

Holy water

Cryoxadone

Plasma

Unstable Mutagen


Addiction Probability (INGEST): 50%

Overdose Threshold: 15 units

Per life cycle: If body temperature is below 260K, grants the user the Telepathy, Empathic Thought and (MAYBE) Telekinetic Pull mutations temporarily,  5% chance of +1 BRAIN. 

OVERDOSE- 8% chance of +1/+2 BRAIN. User's hair falls out. 2% chance of Spontaneous Cranial Explosion.

Notes: A fun, stupid gimmick chemical. Kidnap assistants and turn them into Precogs! Grants temporary psychic powers as long as the user has it in their system and has a low body temperature. Overdoses can turn you into Professor X/ make your head explode into giblets. Has a constant risk of brain damage, so any users will need to keep mannitol around. 

I'm unsure about the wisdom of getting telekinesis with this as well, might be a bit too crazy, so some feedback on this would be nice. Some additional penalties for using this could also be added to balance out the tremendous psychic power as well, like drowsiness and confused movement. This could very easily be made a secret chem as well. 



Pyroxadone

Ingredients:

Pyrosium

Cryoxadone

Plasma

Synthflesh

Ghost Chili Juice

LSD

Chlorine Trifluoride

Addiction Probability (INGEST): 60%

Depletion Rate: 0.6

Overdose threshold: 20 units 

Per Life Cycle: If body temperature is above 300K= -20 BURN, - 20 BRUTE, -15 OXY, +3 TOX, Heals all BLEEDING

OVERDOSE- 5% +5 TOX, 2% chance Total Limb Removal.

Notes: Cryoxadone's evil twin that likes setting things on fire. An opposite to Cryoxadone that works with high body temperatures rather than low, ideally used when someone is on fire. Heals a ridiculous amount of Brute and Burn, but has rapidly accruing toxin damage. Overdose has a chance of sending all your limbs flying off in dramatic fashion, coupled with a whole load of Bleeding

I really just liked the idea of someone setting themselves or someone else on fire to treat their burns.
Reply


Messages In This Thread
Cryoxadone Variants/Additional Uses for Cryo Tubes - by ferriswheel1 - 08-15-2016, 05:33 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)