08-09-2016, 01:10 AM
As a doctor I think I've run out of medicine once and that was only because medbay was a crater and I was running shop out of the annex. I do feel like there are far too many meds available on the station already and that mechanics can so simply make more by plopping down a new vendor is a bit silly.
I do like FrankStein's Coke-Freestyle version of a machine. Fill it with chemicals and you can get it to spit out patches/pills/syringes of that type for you until the keg runs dry. Have the initial machine start with a certain amount of chemical in each 'keg' and allow chemistry/botany/the bar/pathology/qm to ship more to be loaded in to expand the stockpiles. Any replicas made by mechanics would also need to be filled up before use. This wouldn't *require* people to work together since there is an initial stockpile but the result of working together would be pretty kickass.
I do like FrankStein's Coke-Freestyle version of a machine. Fill it with chemicals and you can get it to spit out patches/pills/syringes of that type for you until the keg runs dry. Have the initial machine start with a certain amount of chemical in each 'keg' and allow chemistry/botany/the bar/pathology/qm to ship more to be loaded in to expand the stockpiles. Any replicas made by mechanics would also need to be filled up before use. This wouldn't *require* people to work together since there is an initial stockpile but the result of working together would be pretty kickass.