07-25-2016, 02:37 AM
(07-24-2016, 10:42 AM)TheOnlyRyan Wrote: I've also had a lot of trouble activating artifacts, me Deus talked about remaking the wiki page to make it clearer. Although to do this we need more "expert" opinions on what is the simplest way to go about activating an artifact.Handheld teleporter artifacts are dope, especially if you have a means of expanding your field of view. (Although that might be an exploit)
Edit. I also think the percentage of beaker artifacts is WAYYYY too high. People generally don't do artifact research for none hand held artifacts, they're just not worth it. They're either a noise maker, suck everything in or push everything out. Pretty boring.
I like the idea of the station having more hand held artifacts with more interesting abilities. I also think coders and the big wigs should put some brain power into making artifacts great, because at the moment it's pretty terrible.
I go to the satellite every round and find maybe 1 hand held none beaker artifact every 3 rounds perhaps?