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The Relationship Between Traitors and the HoS
#46
There seems to be this annoying and unhelpful chain of thought going around with Security right now. It seems like people think that traitors are fun and that any attempt by Security to detain or kill a traitor is unfun and shitty, regardless of circumstance.

I had a Head of Security interfere with the arrest of a known traitor (subverted the AI, had a wrestling belt) after said traitor had some disagreement with the Captain and the Captain mysteriously went missing within ~5 minutes of each other. The intent was to arrest and question the traitor, but the Head of Security was so adamant about not letting the traitor get detained that he set security officers to arrest to try and free him. 

What would have been a simple questioning turned into suspicion of mindslaving and ultimately the execution of the traitor, given no other viable alternatives. 

The HoS was in fact NOT mindslaved, the justification being that tracking down known traitors and arresting them is "validhunting" and shitty.
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