07-17-2016, 01:34 PM
(This post was last modified: 07-17-2016, 01:34 PM by thehman03. Edited 1 time in total.)
Honestly i think this could be easily remedied by treating ss13 as a game again, it's been veering extremely far into "attempted simulator" for a while now, because everyone started utterly hating "play-to-win" players, so people decided on an unofficial grace period, which became official, which probably started people not wanting to get in the antagonist's way because "it's their round to do whatever why would i be a fun-hating shithead and end that". Now everyone just goes off doing science or making food or running around doing fuck knows what instead of playing the game like it's a game, which is because people started getting in shit because someone didn't like how antagonists didn't get a chance to cause any mayhem. Add more game-y stuff imo.
but that's just my opinion.
but that's just my opinion.