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Semi-Public Access Genetics Booth
#23
(07-14-2016, 09:20 AM)The Grim Sleeper Wrote:
(07-14-2016, 08:58 AM)Noah Buttes Wrote: Actually, now that I think about it, why not just make it so activators don't give any bonuses if you used them on a former monkey.

They currently only filter out current monkeys, not former monkeys.
I think that is a terrible idea! The only way to make anything worthwhile is to recycle activators. With that plan, instead of enticing interaction, you are  forcing it down their throats!
Allowing a booth/vending machine to sell activators is a good idea, but forcing dependency on other players right from the start of the gene tech tree is the one thing  I do NOT want!

I also just realized that it wouldn't even work since they could just steal shitty bill and company and use them instead of monkeys.

I guess the original plan is still probably the best.
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Messages In This Thread
RE: Semi-Public Access Genetics Booth - by Erev - 05-04-2016, 10:58 PM
RE: Semi-Public Access Genetics Booth - by Camnui - 05-05-2016, 01:59 PM
RE: Semi-Public Access Genetics Booth - by ZeWaka - 05-05-2016, 09:59 PM
RE: Semi-Public Access Genetics Booth - by Noah Buttes - 07-14-2016, 09:26 AM
RE: Semi-Public Access Genetics Booth - by misto - 07-14-2016, 10:36 AM

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