07-14-2016, 08:21 AM
(07-11-2016, 10:23 AM)Vitatroll Wrote: I apologizeYou are pretty much on point though. The problem with genetics isn't the just (lack off)accessibility. My experience is that any reliance on other players is a huge problem. Enticing geneticist to use player test-subjects will do little to make them interact with the station; The risk of is too great.
That and genes don't need any more buffs.
Giving the geneticists a huge infrastructure isn't going to get them out of the lab.
Honestly, I think a simple gene-console in the main corridor 'no research, no injectors, just check your own genes and make activators' and a chute to send spent activators to the lab would improve things more than forcing the geneticists to 'interact'.