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Be a part of space history: infernal contracts - the reject bin
#9
Other Ideas:

Return of the Jugglemancler
-The contract signer is turned into a clown. Any item that the clown picks up will be promptly juggled. Any item. (If it's too unbearable, maybe make it a % chance to juggle, so that the clown can still do some things.) Do note that if this is implemented, you'll really want to examine how this interacts with grabs, people, and flung objects, otherwise we might literally have a Jugglemancy incident 2.0 on our hands. (Not that that's a bad thing) If that can't be avoided, then make it a limited contract and watch in awe as the dark art of jugglemancy returns.

Wrath of the Limbless
-One time, a long time ago, I made a deal with Satan in this game. I turned from a borg into a Macho Man who promptly had all their limbs fall off. The ideas I have for this one are less precise. If it's a limited contract, make this an alternate version of the wrassler contract. If it's renewable, give them the Jumpy mutation and maybe a few others (Not random mutations, but preset.) Potentially finding a way to prevent them from reattaching their limbs, while probably difficult to do, would greatly expand the possibilities of this one in terms of power level. I'm ultimately not sure about this idea, but some input on it would be good.
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RE: Be a part of space history: infernal contracts - the reject bin - by Mageziya - 07-12-2016, 09:20 AM

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