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Make mechanics components require power.
#10
(07-10-2016, 01:59 PM)TheOnlyRyan Wrote: I like the idea of a timer on the telporter, that way mechanics would need to set up a gravity grower or whatchamacallit. To keep you on the teleporter as it works, that would help distinguish a bad teleporter to a good one, also maybe using a PDA to n the teleporter gives grid coordinates or something.

Just something to make it less trolly.

If they gave you coordinates and maybe atmos readings at the destination on examination that might help, though having multiple destinations might be wonky
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RE: Make mechanics components require power. - by Frank_Stein - 07-10-2016, 02:56 PM

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