07-06-2016, 01:39 PM
(This post was last modified: 07-06-2016, 01:39 PM by Dabir. Edited 1 time in total.)
(07-06-2016, 08:56 AM)ErikHanson Wrote:(07-05-2016, 03:38 PM)Grayshift Wrote: I have implemented Erik's suggestions, though I'm unsure as to the reasoning behind them.
I'm sorry for being vague! I'll explain my reasonings behind the suggested changes.
- I would suggest changing the if(contrabandLevel) to if(contrabandLevel > 0)
- The former would only trigger if the contraband level would equal one, which would only happen if the user was wearing single contraband item with a low contraband value
Hang on, isn't any nonzero value true?