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Build your own singularity engine
#14
The more I think about it the more I love this.

Let's imagine a dumb as hell scenario:
An engineer has hellburned to make a nice and toasty star.

A traitor sabotages the engine by disabling the security fields.

The miniature star collapses from lack of support.

Depending on its size, it'd either go small-boom, form a miniature neutron star, or form a singularity.

A neutron star is formed.

In routing, not far from the engine, there is a entrepreneuring mechanic loafing to their heart's contents.

They release the loaves.

Out emerges a stranglet loaf.

The stranglet loaf murders the mechanic.

In a one in a million chance, the stranglet loaf's random movement flings it into engineering, and of course, the star chamber.

High level loaves are matter that's so highly compressed that they begin to break physics.

It collides with the neutron star.

Fucking Boom.

Engineering is erased.

This is a good thing.

Shuttle is called.

The end.

On a more serious note, the star engine is great because it's a visual representation of the sheer power that the game's engine makes at times, and has a much greater potential for nightmarish/hilarious applications. The thermoelectric generator is great, but at times doesn't encompass the sheer power it represents. It is, after all, not uncommon for the engine to get hotter than the sun.
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Messages In This Thread
RE: Build your own singularity engine - by misto - 07-04-2016, 10:48 AM
RE: Build your own singularity engine - by Mageziya - 07-04-2016, 03:25 PM
RE: Build your own singularity engine - by ZeWaka - 07-04-2016, 04:34 PM
RE: Build your own singularity engine - by ZeWaka - 07-04-2016, 09:21 PM
RE: Build your own singularity engine - by misto - 07-04-2016, 05:06 PM

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