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give syndicates mindslave implants
#4
Syndicates as in traitors? I think I prefer the implant, less obtrusive.

Syndicates as in nuke ops? Please no. If every operative mindslaves just one person, the nuke ops team is effectively doubled, and all they really have to do is stand around as meatshields for eight minutes. And that's not even counting the fact that the first few people to run into the ops - and thus the most likely to be mindslaved - are often the only people in the crew who can actually be arsed to fight the syndies. A nuke round in which every operative had four mindslaves would just turn into a farce.
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RE: give syndicates mindslave implants - by Roomba - 07-04-2016, 05:06 AM
RE: give syndicates mindslave implants - by misto - 07-04-2016, 08:10 AM
RE: give syndicates mindslave implants - by misto - 07-04-2016, 04:58 PM

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