07-03-2016, 06:57 AM
(This post was last modified: 09-29-2016, 09:42 AM by TheNewTeddy. Edited 1 time in total.)
It's generally agreed (among those who I've discussed this with in the past) that if the AI happens to see an antag doing antag stuff (like spawning in roundstart antag items) early into a round (like 30 seconds in) that the AI should be silent about it.
At the same time, it's generally agreed (by a majority of those people I've discussed this with) that an hour into a round after several bombings and destruction, that if the AI figures out who the traitor is, the AI can (and should) announce it, even if not directly asked to do so by any human.
However, even that last one sparks debate. There are those who believe the AI should always be silent. That the only time the AI should pass on information is when the AI is directly asked for that information. That if, for example, the AI is following a Staff Assistant on Camera, opening a series of doors, that he should not announce that a traitor is behind the door waiting to kill them.
Again, there is another side to this debate where people say the AI's rule about saving human life means they must pass on all information they have. Even if the antag is spotted 30 seconds in, that the AI has an obligation to pass this on, and that it is up to the players to follow the "don't be a dick rule" and not swarm the person before the clock hits 1 minute.
However, I can't recall a detailed forum discussion about this. As someone who likes playing AI, I thought that I'd start one.
My thoughts: The AI is just that, an AI. It's not a "robot" but a thinking being that just happens to be made of metals and plastics.
The AI should thus be independent in it's own interpretation of the "don't be a dick" rule. I personally will stay silent up to about the 10 minute mark. I'll purposefully STOP following people who I see commit antag acts before this time, purposefully "forget" their name, and go off to watch someone else.
That being said, I've had instances where, 11, 12, 13 minutes into a round, someone who I know from previously observing them to be an antag, kills someone in front of me on cam. I will announce it. "Jim, why are you killing the Bartender?"
When it is under 30 minutes, however, I will frequently be met, harshly, by players who threaten to AHelp me for daring to call them out. I've even had non-antags try to tell me I'm doing the wrong thing.
My view is that's too bad, for them. I think 10 minutes is enough time to get "set up" and I also don't think that there is anything in the rules that actually prevents me from calling them out from roundstart.
At the same time, it's generally agreed (by a majority of those people I've discussed this with) that an hour into a round after several bombings and destruction, that if the AI figures out who the traitor is, the AI can (and should) announce it, even if not directly asked to do so by any human.
However, even that last one sparks debate. There are those who believe the AI should always be silent. That the only time the AI should pass on information is when the AI is directly asked for that information. That if, for example, the AI is following a Staff Assistant on Camera, opening a series of doors, that he should not announce that a traitor is behind the door waiting to kill them.
Again, there is another side to this debate where people say the AI's rule about saving human life means they must pass on all information they have. Even if the antag is spotted 30 seconds in, that the AI has an obligation to pass this on, and that it is up to the players to follow the "don't be a dick rule" and not swarm the person before the clock hits 1 minute.
However, I can't recall a detailed forum discussion about this. As someone who likes playing AI, I thought that I'd start one.
My thoughts: The AI is just that, an AI. It's not a "robot" but a thinking being that just happens to be made of metals and plastics.
The AI should thus be independent in it's own interpretation of the "don't be a dick" rule. I personally will stay silent up to about the 10 minute mark. I'll purposefully STOP following people who I see commit antag acts before this time, purposefully "forget" their name, and go off to watch someone else.
That being said, I've had instances where, 11, 12, 13 minutes into a round, someone who I know from previously observing them to be an antag, kills someone in front of me on cam. I will announce it. "Jim, why are you killing the Bartender?"
When it is under 30 minutes, however, I will frequently be met, harshly, by players who threaten to AHelp me for daring to call them out. I've even had non-antags try to tell me I'm doing the wrong thing.
My view is that's too bad, for them. I think 10 minutes is enough time to get "set up" and I also don't think that there is anything in the rules that actually prevents me from calling them out from roundstart.