06-24-2016, 06:16 PM
The ban appeal made me cock my head until I saw the comment about antag fishing. If the only time you see a person is when they're an antag then something is wrong.
As for rampages: it depends on the person. I like it when people like Jay, Oar, or Woody do rampages. Quick, loud, and the shuttle will come when appropriate. On the flipside I've seen a captain run a taser+belt rampage against less than 5 people during a late night round, then wait for 30 minutes before calling the shuttle. Or that occasional asshat who keeps recalling the shuttle for 2 hours to hunt that one braindead guy who hid in a closet. I hate that shit.
When it comes to stopping rampages it's a pain in the ass. Some combos are nigh unstoppable outside of bombing them or being a nerd. Hell, tasers are among the most dangerous things out there. Having a couple basically removes the treat of anyone who doesn't have a taser, laser, human smes, large quantities of meth, or ace-level robustness.
I'm a pretty big offender of not fighting back to the full extent that I could. I'm also bad at ignoring murders. The former is because I'm perpetually tired and usually working; this is why you don't see me play security, AI, or any antag roles, and why I'm often dead 10 minutes in. The latter is because I'm horrible at gauging friend or foe. I will invariably choose the wrong side and believe every like told. The only times I attack someone is usually because they have a) already half killed me, b) are showing inhuman traits, c) the radio told me to... but let's be honest, that last one is a lie because nobody listens to the radio.
As an aside, I would ask that security not be expected to arrest rampagers. If somebody whines the moment you catch them, begs to be let go, demands their gear back, claims false arrest -- etc, chuck the fucker out an airlock. We're far too concerned with the 'antag's fun'. If they got caught then it's their own fault. It's the price of going loud. It's also part of the fun, imo.
As for rampages: it depends on the person. I like it when people like Jay, Oar, or Woody do rampages. Quick, loud, and the shuttle will come when appropriate. On the flipside I've seen a captain run a taser+belt rampage against less than 5 people during a late night round, then wait for 30 minutes before calling the shuttle. Or that occasional asshat who keeps recalling the shuttle for 2 hours to hunt that one braindead guy who hid in a closet. I hate that shit.
When it comes to stopping rampages it's a pain in the ass. Some combos are nigh unstoppable outside of bombing them or being a nerd. Hell, tasers are among the most dangerous things out there. Having a couple basically removes the treat of anyone who doesn't have a taser, laser, human smes, large quantities of meth, or ace-level robustness.
I'm a pretty big offender of not fighting back to the full extent that I could. I'm also bad at ignoring murders. The former is because I'm perpetually tired and usually working; this is why you don't see me play security, AI, or any antag roles, and why I'm often dead 10 minutes in. The latter is because I'm horrible at gauging friend or foe. I will invariably choose the wrong side and believe every like told. The only times I attack someone is usually because they have a) already half killed me, b) are showing inhuman traits, c) the radio told me to... but let's be honest, that last one is a lie because nobody listens to the radio.
As an aside, I would ask that security not be expected to arrest rampagers. If somebody whines the moment you catch them, begs to be let go, demands their gear back, claims false arrest -- etc, chuck the fucker out an airlock. We're far too concerned with the 'antag's fun'. If they got caught then it's their own fault. It's the price of going loud. It's also part of the fun, imo.