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AI Traits
#1
Rainbow 
I'm basically just writing this thread to ping around an idea and see where it goes. So in light of recent discussions about Them AI Things (which can be found in General), I had an idea to make the experience of playing AI more interesting: traits (or if you want to be SASSY we could call them SUBROUTINES or something). Basically working off a similar point-buy/sell system, and being as, or slightly more functional than spaceman traits, these would allow AIs to have some sort of specialization or just generally neat little features they could pull off in terms of interacting with the station that would make them more interesting and useful than a door-opener. Not sure yet what to provide as example, though.

AI Traits could be possibly reset or reallocated by using some sort of reprogram/respec disk the Roboticists could make (hey, look at that, actual relevance) allowing either the one who inserts the disc or the AI themselves to change up the AI's traits, so as to fuck with them or make them more effective during the round at hand (things that are slightly better at identifying/cordoning one type of antag or another, etc.)

Also you might be able to add speech traits so they can start off automatically braindead and stuttering rather than a law forcing them to type like that!! Deluxe
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Messages In This Thread
AI Traits - by Nnystyxx - 06-23-2016, 05:40 PM
RE: AI Traits - by 69andahalf - 06-23-2016, 05:50 PM
RE: AI Traits - by Musketman12 - 06-23-2016, 07:00 PM
RE: AI Traits - by 69andahalf - 06-23-2016, 09:01 PM
RE: AI Traits - by Mageziya - 06-23-2016, 05:56 PM
RE: AI Traits - by Nnystyxx - 06-23-2016, 06:07 PM
RE: AI Traits - by misto - 06-23-2016, 10:31 PM
RE: AI Traits - by Boa Jacque - 06-24-2016, 10:25 AM
RE: AI Traits - by misto - 06-24-2016, 10:36 PM
RE: AI Traits - by Grek - 06-24-2016, 04:02 PM
RE: AI Traits - by Nnystyxx - 06-24-2016, 04:25 PM
RE: AI Traits - by Boa Jacque - 06-25-2016, 05:32 PM
RE: AI Traits - by Frank_Stein - 06-25-2016, 05:58 PM
RE: AI Traits - by atomic1fire - 06-26-2016, 09:03 AM

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