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Syndieborgs
#15
Good news: I think I've written a patch that does this.
Bad news: I need to test it and have no idea how to do that.

I'll do some questioning later. If we can also confirm that nukeop implant removal is also working, I'll ask about getting the borg frame on the syndie shuttle upgraded.

I like that idea of syndieborgs getting a custom module or buff but that's beyond the scope of what I'm trying to do here.

Edit:
http://forum.ss13.co/showthread.php?tid=6608
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Messages In This Thread
Syndieborgs - by Grayshift - 06-22-2016, 12:54 PM
RE: Syndieborgs - by Sundance - 06-22-2016, 01:02 PM
RE: Syndieborgs - by Grayshift - 06-22-2016, 01:32 PM
RE: Syndieborgs - by Sundance - 06-22-2016, 01:40 PM
RE: Syndieborgs - by Noah Buttes - 06-22-2016, 02:42 PM
RE: Syndieborgs - by misto - 06-22-2016, 05:26 PM
RE: Syndieborgs - by Frank_Stein - 06-22-2016, 05:56 PM
RE: Syndieborgs - by Noah Buttes - 06-22-2016, 06:36 PM
RE: Syndieborgs - by Jebediah Kerman - 06-22-2016, 10:31 PM
RE: Syndieborgs - by Erev - 06-22-2016, 10:32 PM
RE: Syndieborgs - by Vitatroll - 06-22-2016, 10:46 PM
RE: Syndieborgs - by Roomba - 06-22-2016, 11:02 PM
RE: Syndieborgs - by Gannets - 06-23-2016, 02:04 AM
RE: Syndieborgs - by Xeram - 06-23-2016, 03:12 AM
RE: Syndieborgs - by Grayshift - 06-23-2016, 03:17 AM
RE: Syndieborgs - by oblong - 06-23-2016, 12:59 PM

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