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Syndieborgs
#5
If syndiborgs are showing on the control computer, that's definitely a bug.

Edit: To add, I totally agree with removing the ability for emags to make syndieborgs. I also agree with putting a syndieborg frame on the nuclear shuttle.

I also think that emags shouldn't affect syndieborgs. You'd be surprised how many times I've been emagged despite being a syndicate borg.

It might be a good idea for syndieborgs to get some unique tools so they can actually do some damage in order to justify their relatively high individual cost compared to mass emagged borgs.
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Messages In This Thread
Syndieborgs - by Grayshift - 06-22-2016, 12:54 PM
RE: Syndieborgs - by Sundance - 06-22-2016, 01:02 PM
RE: Syndieborgs - by Grayshift - 06-22-2016, 01:32 PM
RE: Syndieborgs - by Sundance - 06-22-2016, 01:40 PM
RE: Syndieborgs - by Noah Buttes - 06-22-2016, 02:42 PM
RE: Syndieborgs - by misto - 06-22-2016, 05:26 PM
RE: Syndieborgs - by Frank_Stein - 06-22-2016, 05:56 PM
RE: Syndieborgs - by Noah Buttes - 06-22-2016, 06:36 PM
RE: Syndieborgs - by Jebediah Kerman - 06-22-2016, 10:31 PM
RE: Syndieborgs - by Erev - 06-22-2016, 10:32 PM
RE: Syndieborgs - by Vitatroll - 06-22-2016, 10:46 PM
RE: Syndieborgs - by Roomba - 06-22-2016, 11:02 PM
RE: Syndieborgs - by Gannets - 06-23-2016, 02:04 AM
RE: Syndieborgs - by Xeram - 06-23-2016, 03:12 AM
RE: Syndieborgs - by Grayshift - 06-23-2016, 03:17 AM
RE: Syndieborgs - by oblong - 06-23-2016, 12:59 PM

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