03-03-2013, 02:59 PM
One quality of life-thing would be to clean up the money system. We used to have three forms of money:
Money in bank - securely locked behind your card and PIN to most people, I suppose the big ATM computer may have been able to fiddle with this.
Money on card - actually used in electronic transactions.
Space Cash - those unwieldy bills.
These days, vending machines and card readers draw directly from the bank account, and having money on your card is useless. So take that out, if it isn't done already. I admit it's been a few weeks since I played with money. This would leave us with one form of digital currency, and one stack of Space Cash if stacking bills are implemented.
In that vein, can we have deposit boxes, so paper money can be put back into the bank account?
This would go great with the Repo Man idea. Have things like weed (and mutant weed) fetch huge prices on the QM market, but have a certain chance of attracting the Space Police.
One more thing: The QM ordering interface is a cluttered mess as it is. If we add more orderable crates, we might want to consider categories or something.
Money in bank - securely locked behind your card and PIN to most people, I suppose the big ATM computer may have been able to fiddle with this.
Money on card - actually used in electronic transactions.
Space Cash - those unwieldy bills.
These days, vending machines and card readers draw directly from the bank account, and having money on your card is useless. So take that out, if it isn't done already. I admit it's been a few weeks since I played with money. This would leave us with one form of digital currency, and one stack of Space Cash if stacking bills are implemented.
In that vein, can we have deposit boxes, so paper money can be put back into the bank account?
Niars Wrote:Fencing items to the market could be an interesting one. Have certain, profession specific things that will sell really well, but probably shouldn't be sold because Space Law forbids it. Cue shifty black market deals and something to keep Sec occupied that doesn't involve bludgeoning (for a while, at least).
This would go great with the Repo Man idea. Have things like weed (and mutant weed) fetch huge prices on the QM market, but have a certain chance of attracting the Space Police.
One more thing: The QM ordering interface is a cluttered mess as it is. If we add more orderable crates, we might want to consider categories or something.