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Chaplain Rework Discussion/Suggestion Smackdown
#79
How about starting small with this?

There's two ideas I saw floating around somewhere. One was making friendly wizards, another was a suggestion that Chaplains always be non-antags.

I think, if the chaplain was always a force for good, they could be trusted to have minor wizard spells (miracles) for helping the crew.

A few miracles:
Turning wine into water - Sobers up drunk people instantly
High on Life - Cures addictions
A light in the Darkness - Creates a spot of light
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