06-16-2016, 11:37 AM
How about starting small with this?
There's two ideas I saw floating around somewhere. One was making friendly wizards, another was a suggestion that Chaplains always be non-antags.
I think, if the chaplain was always a force for good, they could be trusted to have minor wizard spells (miracles) for helping the crew.
A few miracles:
Turning wine into water - Sobers up drunk people instantly
High on Life - Cures addictions
A light in the Darkness - Creates a spot of light
There's two ideas I saw floating around somewhere. One was making friendly wizards, another was a suggestion that Chaplains always be non-antags.
I think, if the chaplain was always a force for good, they could be trusted to have minor wizard spells (miracles) for helping the crew.
A few miracles:
Turning wine into water - Sobers up drunk people instantly
High on Life - Cures addictions
A light in the Darkness - Creates a spot of light