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Lag causes hellburn engine to break.
#7
(05-30-2016, 09:02 AM)Naximous Wrote: Ok so first off all. I am dumb. My brain capacity is 8bits.

But anyways!

Couldn't the engine/fire temperatures be saved and then like get like taken back after the tick thing happens?
I'm not sure about how this works either, but that sounds like a decent idea. The thing is it would have to save the atmos temp of every single tile of the server every single tick, which might cause lag (i have no idea how this works dont kill me if its wrong ok) Maybe it could somehow be limited to the burn chamber?


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RE: Lag causes hellburn engine to break. - by Triacontakai - 05-30-2016, 09:50 AM

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