05-23-2016, 06:38 PM
Dumb wizard idea: Remove selected spells. Instead, you get Phase Shift, Clairvoyance, Magic Missile and 2 random spells to start your round with. Every time you complete an objective (other than "Stay Alive"), you lose your old random spells and get a new selection of random spells equal to one more the previous number. Doing all three objectives tops you out at 5 spells, randomly selected.