05-10-2016, 10:35 AM
Shotgun Bill had a wonderful round last night -- He unleashed a swarm of NPC and player controlled drones upon the station. He gave 15 minutes of prep-time to the crew to modify their pods and get spacegear/guns. FTL battle music queue'd in and the crew set about prepping for "oh shit"
ShotgunBill also secretly had a few people turn traitor on the station - no gear was issued, instead they got orders to sabotage the station/crew and a license to kill when "the time was right"
There were 3 waves of drones, pitted against the crew. They arrived in 10-15 minute intervals. Dead crew and dead saboteurs were recruited to increase the size of the oncoming waves. Some things were learned from this experience, such as perhaps not having any HE-shell drones. Otherwise it seemed to go off without a hitch. Drones and crew had a great time out-witting each other. Some clever crew built an array of gun components using mechanics, turned the escape arm of the station into a battery of laser guns. I'm not sure who had that idea, but it was good. I'll immortalize Dexter Grifflez by penning in his courageous decision to weaponize his warp-drive
-- He charged the dreadnought and teleported it to the debris field.
This kind of round is the perfect incarnation of admin shenanigans -- it got everyone involved in a crisis and polarized the players into clearly defined teams pitted against one another. Some saboteurs complained that drones hit them with friendly fire but as a saboteur I knew that risk -- they had no way of knowing. Besides, in this game mode respawns were handed out and everyone got to keep having fun.
I think everyone had a blast with this game-mode. I think it needs to be made a thing! One nameless drone complained in deadchat about their lot but everyone else was ecstatic.
ShotgunBill also secretly had a few people turn traitor on the station - no gear was issued, instead they got orders to sabotage the station/crew and a license to kill when "the time was right"
There were 3 waves of drones, pitted against the crew. They arrived in 10-15 minute intervals. Dead crew and dead saboteurs were recruited to increase the size of the oncoming waves. Some things were learned from this experience, such as perhaps not having any HE-shell drones. Otherwise it seemed to go off without a hitch. Drones and crew had a great time out-witting each other. Some clever crew built an array of gun components using mechanics, turned the escape arm of the station into a battery of laser guns. I'm not sure who had that idea, but it was good. I'll immortalize Dexter Grifflez by penning in his courageous decision to weaponize his warp-drive
-- He charged the dreadnought and teleported it to the debris field.
This kind of round is the perfect incarnation of admin shenanigans -- it got everyone involved in a crisis and polarized the players into clearly defined teams pitted against one another. Some saboteurs complained that drones hit them with friendly fire but as a saboteur I knew that risk -- they had no way of knowing. Besides, in this game mode respawns were handed out and everyone got to keep having fun.
I think everyone had a blast with this game-mode. I think it needs to be made a thing! One nameless drone complained in deadchat about their lot but everyone else was ecstatic.