05-06-2016, 01:08 PM
Ow. That wasn't really formatted for a topic-leading post. Ah well, it's what I get for being too lazy to make a topic. ![shrug shrug](https://forum.ss13.co/images/smilies/SA/shrug.001.gif)
Vigilantes: My anecdote on that was just to show the state we're in. No idea how it got to be the focus of things. The state: Security is so lacking these days that antags wish more vigilantes were around. Desperate times. Not the point of my post though.
The points of my initial post:
1) Not really a point but I just don't know what genpop is used for. I've always viewed it as a joke. As in, I think the only reason it exists is so jailbreaks can happen. This somewhat lost it's meaning with our tanking population. If there's a super violent perp then you throw them in solitary, right?
2) I don't understand why secoffs are yelled at for killing mass murderers. Even if they arrest those guys they just suicide 9 times outta 10. Why do they get scrutinized when rando staff assistant can pipebomb a baddie and get 'oh okay that's nice'? (This was in response to the topic I posted in. Well, vaguely)
3) I just feel there's some unfair notion of perfection forced upon secoffs. It's like they have extra restrictions thrust upon them that others don't have. It's weird and gives the job a bad feel.
This wasn't meant to be an idea post so I don't really have any ideas prepared. Is there anything we can do to make sec more fun to play? To make their round easier? Considering sec is almost half of the most popular aspect of a station, antag vs station, I think the department should be given special attention.
![shrug shrug](https://forum.ss13.co/images/smilies/SA/shrug.001.gif)
Vigilantes: My anecdote on that was just to show the state we're in. No idea how it got to be the focus of things. The state: Security is so lacking these days that antags wish more vigilantes were around. Desperate times. Not the point of my post though.
The points of my initial post:
1) Not really a point but I just don't know what genpop is used for. I've always viewed it as a joke. As in, I think the only reason it exists is so jailbreaks can happen. This somewhat lost it's meaning with our tanking population. If there's a super violent perp then you throw them in solitary, right?
2) I don't understand why secoffs are yelled at for killing mass murderers. Even if they arrest those guys they just suicide 9 times outta 10. Why do they get scrutinized when rando staff assistant can pipebomb a baddie and get 'oh okay that's nice'? (This was in response to the topic I posted in. Well, vaguely)
3) I just feel there's some unfair notion of perfection forced upon secoffs. It's like they have extra restrictions thrust upon them that others don't have. It's weird and gives the job a bad feel.
This wasn't meant to be an idea post so I don't really have any ideas prepared. Is there anything we can do to make sec more fun to play? To make their round easier? Considering sec is almost half of the most popular aspect of a station, antag vs station, I think the department should be given special attention.