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Toxins chambers don't get hot enough to make canister bombs
#11
(05-04-2016, 07:19 PM)Vitatroll Wrote: Oh, forgot that bit. If I didn't fudge the math then that was cap and then some. The real part is the blueburn on level 1 pumps actually working. That's how it worked on cog1. It works on cog2, but needs some elbow grease for reasons? Not idea if it's the chamber shape, the tiles, the walls, or FEA in general.

Mysterious happenings!

Yeah see, I've been able to get the blueburn working, but I've had to invert the usual burnmix used for the engine and for cogmap 1 toxins.


I couldn't get it working without doing that.

But even with the blueburn, it still didn't heat properly.

I'm not sure how you guys got it to work at all.


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RE: Toxins chambers don't get hot enough to make canister bombs - by Noah Buttes - 05-04-2016, 07:26 PM

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