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Mozi's Fav foods n' Buffs concept
#16
(05-02-2016, 11:22 PM)Grek Wrote: Going to put the breaks on the bandwagon and say that job based food buffs are fucking dumb. The idea of people having favourite foods and getting a buff for eating their favourite food is good (but likely hard to code), but the actual proposed benefits are basically just a bad idea.

"but likely hard to code"

I actually wrote a really crude and awful proof of concept last night to play around with this, and it's actually not too hard to pull off. All you need to do is cram a few if/else statements around the codebase and jam some extra mutations into the bioholder, or one simply use the traitholder if you want to go /real/ fancy.
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Messages In This Thread
Mozi's Fav foods n' Buffs concept - by Sundance - 05-02-2016, 08:57 AM
RE: Mozi's Fav foods n' Buffs concept - by Erik - 05-02-2016, 12:04 PM
RE: Mozi's Fav foods n' Buffs concept - by ZeWaka - 05-02-2016, 01:22 PM
RE: Mozi's Fav foods n' Buffs concept - by Grek - 05-02-2016, 11:22 PM
RE: Mozi's Fav foods n' Buffs concept - by Erik - 05-03-2016, 02:42 AM
RE: Mozi's Fav foods n' Buffs concept - by Grek - 05-03-2016, 04:06 AM

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