05-02-2016, 12:32 AM
(This post was last modified: 05-02-2016, 12:39 AM by Ed Venture. Edited 3 times in total.
Edit Reason: On my phone. God help me.
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(05-01-2016, 09:22 PM)Zafhset Wrote: The stunbaton itself is not meant to be a ranged implement - you have tasers for a reason.
Stun pies are fine if you go out of your way to make/procure it.
Agreed. Stun weapons in general are already really powerful so much so that they are border line OP IMO. It took them forever to balence confused movement and item dropping two things i still feel never needed to be in the game but its no where near as bad as when these two "features" were first added. (I made two threads on that subject where i went into great detail about it) Making them anymore powerful would be a terrible idea. You want to throw a baton? Make a stun baton pie what you wanted is already in the game
(05-01-2016, 08:04 PM)babayetu83 Wrote:Well that's the trade off. Security officers/Clown officers cant have two default range weapons without takin the time to make a stun baton pie which is already super easy to do.(05-01-2016, 12:18 PM)Noah Buttes Wrote: This is why stun baton pies exist
yeah but you cant catch a pie