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[Feature] Agents Gamemode
#18
(04-27-2016, 05:09 AM)Sundance Wrote:
Quote:It would need some way to discourage murdering innocents.
Pretty much this. Unfortunately, with my limited knowledge on how byond works, I don't think there is a feasible way to code whether or not you've killed your target or an innocent, it just checks whether the target is dead or not, by your hands or not.


WORDS
As regards innocents, you could probably check for the proper mind.

Granted, that code is an unholy abomination, and I have no idea how it works, but it's definitely feasible, if not necessarily enjoyable.


The rest of the suggestion is great.
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Messages In This Thread
[Feature] Agents Gamemode - by Erik - 04-26-2016, 07:03 AM
RE: [Feature] Agents Gamemode - by Mageziya - 04-26-2016, 12:31 PM
RE: [Feature] Agents Gamemode - by Camnui - 04-26-2016, 01:03 PM
RE: [Feature] Agents Gamemode - by Noah Buttes - 04-26-2016, 12:54 PM
RE: [Feature] Agents Gamemode - by ZeWaka - 04-26-2016, 01:39 PM
RE: [Feature] Agents Gamemode - by Camnui - 04-26-2016, 02:07 PM
RE: [Feature] Agents Gamemode - by Grifflez - 04-26-2016, 01:52 PM
RE: [Feature] Agents Gamemode - by Frank_Stein - 04-26-2016, 03:22 PM
RE: [Feature] Agents Gamemode - by Camnui - 04-26-2016, 04:06 PM
RE: [Feature] Agents Gamemode - by Nnystyxx - 04-26-2016, 05:17 PM
RE: [Feature] Agents Gamemode - by Noah Buttes - 04-26-2016, 05:20 PM
RE: [Feature] Agents Gamemode - by Mageziya - 04-26-2016, 05:37 PM
RE: [Feature] Agents Gamemode - by Nnystyxx - 04-26-2016, 05:46 PM
RE: [Feature] Agents Gamemode - by Grifflez - 04-27-2016, 01:23 AM
RE: [Feature] Agents Gamemode - by Erik - 04-27-2016, 01:58 AM
RE: [Feature] Agents Gamemode - by Sundance - 04-27-2016, 05:09 AM
RE: [Feature] Agents Gamemode - by Noah Buttes - 04-27-2016, 11:06 AM
RE: [Feature] Agents Gamemode - by Frank_Stein - 04-27-2016, 09:01 AM
RE: [Feature] Agents Gamemode - by Frank_Stein - 05-01-2016, 03:33 PM
RE: [Feature] Agents Gamemode - by Camnui - 05-01-2016, 05:16 PM
RE: [Feature] Agents Gamemode - by ZeWaka - 05-31-2017, 12:43 PM

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