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detonation of fuel tanks and fueltanks
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(04-23-2016, 05:21 PM)Grek Wrote: Also, on cogmap 2 the old reliable ways for making a fuel tank explode (Sparks from blown lights, lit welding tool underneath) seem less reliable. The sparks seem to set it off maybe a third of the time, and the welding tool needs a minute or two to get the tank hot enough. Dunno why!

The sparks have to be on the same tile as the fuel tank itself. That's why sparks from an RCD don't set a fuel tank off (most of the time) but sparks from a light busting in the robotics storage room will cause an explosion (and then two more explosions when the fuel in the borg docking stations ignites)


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RE: detonation of fuel tanks and fueltanks - by Grifflez - 04-24-2016, 10:41 AM

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