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Make hats actually make sense.
#2
(04-15-2016, 10:31 AM)Camnui Wrote: Hat items shouldn't prevent strangling/changeling-grabbing/vampire biting, there's no logical reason they should. Helmets, facemasks and such are fine, but some silly hat that would provide no protection at all really shouldn't prevent a horrible demise, there is currently no reason to not wear a hat, and the only antag with a reliable way to remove them is the ling, all others have to spend around 30 seconds or so removing a hat, then a mask, when realistically speaking it would only take a couple seconds to remove a hat or even just ignore it.

It may not make sense from a purely logical perspective, but it's absolutely necessary from a balance perspective.

As it is, some form of hat or mask is almost mandatory due to potential for near instant choke outs.

Plus, while I don't know much about the code, I feel like making exceptions for each and every hat that should or should not protect from choking would be a massive headache.
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Messages In This Thread
Make hats actually make sense. - by Camnui - 04-15-2016, 10:31 AM
RE: Make hats actually make sense. - by Noah Buttes - 04-15-2016, 11:52 AM
RE: Make hats actually make sense. - by Weavel - 04-16-2016, 02:03 AM
RE: Make hats actually make sense. - by Vitatroll - 04-15-2016, 01:13 PM
RE: Make hats actually make sense. - by Camnui - 04-15-2016, 08:49 PM
RE: Make hats actually make sense. - by Nnystyxx - 06-12-2016, 02:47 PM
RE: Make hats actually make sense. - by misto - 06-12-2016, 05:19 PM

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