03-28-2016, 08:43 PM
I've noticed a similar glitch occuring with scanners. I've put monkeys into genetic scanners or people into the cloning scanner and done the same thing. However, the glitch occurs when you try ejecting the person: When you eject them, they'll teleport back to the scanner they were in. I'm unsure if this works beyond a single tile forced movement, however, as I've never waited to find out.