03-04-2016, 07:43 PM
(This post was last modified: 03-04-2016, 11:41 PM by Erev. Edited 2 times in total.)
As a fellow pathologist I do agree with almost all of this (especially the addition of more/better beneficial and flavor symptoms) and also wanted to make some notes:
If you are missing one of the base symptoms (ex DDD) you have options already. The first is to buy samples for Doc who will engage in only modest extortion. The other is an abandoned patbology lab. With 7 samples on Destiny and 10 on Cog2 missing a base symptom is quite rare now.
The 'Disease Outbreak' event uses the old disease system which currently makes a pathllogist useless. Pathology curing is only useful vs another Pathologist right now or an admin created version. I posted a thread with ideas to move to the new system not long ago. I'd link but I'm currently on my phone looking for my drinking buddy.
Pathology isn't all that complex - it just has a certain amount of required tedium and focus required. It has gotten much better now that much of the notetaking is automated now.
I agree that microbodies need more to differentiate themselves from one another.
I also think that we need a better way to culture additional pathogen. Perhaps an incubator that can only grow one strain at a time so that you need to grow others the old fashioned way if you want to run more at once.
The 'infected through glass' issue has been fixed. Also an airtight suit can and will save you from infection. The trouble is that people forget that this includes gloves. Pathogens can and will infect you through exposed hands - despite the fact that spacewalking without gloves is no big deal.
May be more to come later. Drinking buddy approaches. ((I now desire a drunked guard buddy named drinking buddy....))
Edit: Also regarding the big red 'fail' thing on the right? That's the splicing predictor. As I understand it from Marq it is made such that it is connected to the 'Prediction Effectiveness' stat which is upped by running stuff through the analyzer. The more you analyse, the more accurate it gets. That said I don't really ever consult it. Instead I consult the built in - and accurate - notes.
Edit Edit: Also you can tell apart which symptoms are which almost always - even the ones with duplicate descriptions. Keep in mind not only the description for that symptom but also remember which levels have symptoms that exist but are not listed with text (things like brain damage IIRC). You should almost always be able to puzzle it out.
If you are missing one of the base symptoms (ex DDD) you have options already. The first is to buy samples for Doc who will engage in only modest extortion. The other is an abandoned patbology lab. With 7 samples on Destiny and 10 on Cog2 missing a base symptom is quite rare now.
The 'Disease Outbreak' event uses the old disease system which currently makes a pathllogist useless. Pathology curing is only useful vs another Pathologist right now or an admin created version. I posted a thread with ideas to move to the new system not long ago. I'd link but I'm currently on my phone looking for my drinking buddy.
Pathology isn't all that complex - it just has a certain amount of required tedium and focus required. It has gotten much better now that much of the notetaking is automated now.
I agree that microbodies need more to differentiate themselves from one another.
I also think that we need a better way to culture additional pathogen. Perhaps an incubator that can only grow one strain at a time so that you need to grow others the old fashioned way if you want to run more at once.
The 'infected through glass' issue has been fixed. Also an airtight suit can and will save you from infection. The trouble is that people forget that this includes gloves. Pathogens can and will infect you through exposed hands - despite the fact that spacewalking without gloves is no big deal.
May be more to come later. Drinking buddy approaches. ((I now desire a drunked guard buddy named drinking buddy....))
Edit: Also regarding the big red 'fail' thing on the right? That's the splicing predictor. As I understand it from Marq it is made such that it is connected to the 'Prediction Effectiveness' stat which is upped by running stuff through the analyzer. The more you analyse, the more accurate it gets. That said I don't really ever consult it. Instead I consult the built in - and accurate - notes.
Edit Edit: Also you can tell apart which symptoms are which almost always - even the ones with duplicate descriptions. Keep in mind not only the description for that symptom but also remember which levels have symptoms that exist but are not listed with text (things like brain damage IIRC). You should almost always be able to puzzle it out.