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The New Nuke (It'll be around forever, eh eh eh)
Bumping this thread since nothing has changed with new nuke for months. To be honest I kinda hate the state that new nuke is in. MY issue with new nuke is that it forces you into one play style. Unlike old nuke where you could choose to lone wolf it and go stealth or go undercover and track the captain and constantly giving your team updates on where he was so all of you could execute a ambush. New nuke forces you into one play style. Plant the nuke and defend. There is no variety and it has become stale and boring and the coder working on it (isaidno) has pretty much vanished since they game mode got added. Now it's been said in this thread that if it came down to it another coder could pick this up and start working on it on his behalf. Now as unlikely as that is I have to say something. As the state new nuke is in I have to say it is far worse the old nuke, forcing players into one playstyle is unacceptable when every other antag role gives you loads of options on how you want to tackle objectives. Changes need to be made cause even though I prefer old nuke I still think new nuke has much more room to grow and become something much better then the old version ever was.


Many have said combine old nuke and new nuke into one game mode and here is my idea for that

-Make the disk more important. So instead of it reducing the timer it has to instead be needed to activate the nuke. The round would play out like this if this change was added

Stage 1. Track down the captain and get the disk by any means

Stage 2. Get the nuke to the station and plant it

Stage 3. Get the disk to the nuke and arm it

Stage 3. Defend the nuke till the timer reaches 0

-This would combine the playstyle of new nuke while re-adding the multiple playstyles old nuke had open to the player.

-Makes the role of captain important again

-Gives security officers and in some cases the crew something to defend just like the syndies have something to defend

-Adds new layers of teamwork as syndies will have to plan each of their moves carefully.

I think we can all agree (I hope anyways) that the changes I propose would make new nuke much better and more enjoyable and I believe these changes would be for the most part easy to integrate into the game modes as it is just adding the best things from both modes and combining them into something even greater.


I'd love to hear any and all thoughts on new nuke and my idea for it.
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