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Friendly antag gimmicks
#1
My suggestion is for friendly antag gimmicks to be more strongly discouraged. I think it really goes against the spirit of the game and especially when non traitor crew actually go along with it and help the antag. For a very recent example in one round someone who was a vampire broadcast the fact on the radio and other crew actually offered to give blood in exchange for being enthralled. The guy was just hanging out in medbay with his bats and nobody was really doing anything about the situation because he was "friendly" and just hanging out. So what is the point of the round, when this happens it just becomes a boring extended mode. This was not by far an isolated incident, to the point where I have seen people argue to wait and see if a wizard or whatever is friendly before trying to deal with the situation.

Obviously your normal traitor or stealth antag is going to pretend to be friendly at first or to whatever extent is required to achieve their goals, and they shouldnt be required to aggressive or anything like that. But my issue is with the crew that actively go along with helping a known antag, especially obvious ones like wizards/changelings/vampires because of their gimmick.
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Messages In This Thread
Friendly antag gimmicks - by boaty - 02-23-2016, 10:23 AM
RE: Friendly antag gimmicks - by Ed Venture - 02-23-2016, 10:31 AM
RE: Friendly antag gimmicks - by TheNewTeddy - 02-23-2016, 10:38 AM
RE: Friendly antag gimmicks - by Vitatroll - 02-23-2016, 04:16 PM
RE: Friendly antag gimmicks - by Frank_Stein - 02-23-2016, 05:13 PM
RE: Friendly antag gimmicks - by VictorMAngoStein - 02-23-2016, 08:40 PM
RE: Friendly antag gimmicks - by Erik - 02-23-2016, 09:01 PM
RE: Friendly antag gimmicks - by Ed Venture - 02-23-2016, 09:17 PM
RE: Friendly antag gimmicks - by VictorMAngoStein - 02-24-2016, 07:24 PM
RE: Friendly antag gimmicks - by atamusvaleo - 02-24-2016, 07:22 AM
RE: Friendly antag gimmicks - by UrsulaMejor - 02-25-2016, 09:42 AM

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