02-18-2016, 02:38 PM
(02-18-2016, 02:30 PM)69andahalf Wrote: 11 – Adding buttons to deadchat? Don’t we already have observe which basically acts as a jump to button with one more click?
No.
Example: Father Jack (OBS), (JMP) exclaims, "GIRLS!"
Pressing the OBS button will observe this mob, and pressing the JMP button will jump to this mob, it's merely intended as a small QOL change allowing easier observation by non-administrative players.
(02-18-2016, 02:30 PM)69andahalf Wrote: Seems like it could allow ghosts to figure out secret chems just by observing a chemist making them. I don’t see why ghosts should be able to do anything other than examine stuff.
The reagent scanner should not be added to this, if someone wants to add it, that is. It's merely a small QoL change allowing ghosts to see what plants are doing, and if Person McPerson has a virus, and if they have it.. which one they have.
(02-18-2016, 02:30 PM)zewaka Wrote: 5. Definitely cool, would require extensive coding I'm assuming.
Not really, there merely needs to be a small switch from using the BYOND built in key systems to utilizing the interface.dmf system, to set/unset key states based on user input, and then changing all movement systems to utilizing this system.
I'd assume it's a good hour, or two of work.