02-18-2016, 02:30 PM
(This post was last modified: 02-18-2016, 02:33 PM by ZeWaka. Edited 1 time in total.
Edit Reason: quote
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3. Totally a good idea
4. Yeah this has been suggested in this thread. Good idea!
5. Definitely cool, would require extensive coding I'm assuming.
6. Simple and good
7. That, or find one in the mining outpost
8. Eh, no. I really miss last stands in the mining outpost's comm dish.
9. Great & Common suggestion, but I feel like you could abuse this feature somehow.
10. Yes
11. Yes
13. Could be useful
14. Cool!
15. Stickers are sticky! But, maybe using that kind of vinegar chem thing thats not acid but it is. I forget the name.
16. Yes
17. Pretty please!
19. Would be helpful
20. One percent chance? I must be really lucky, or I'm doing something right. It works EVERY TIME I fix it.
21. Good
I think Erik is talking about buttons like the AI has. Next to the name
4. Yeah this has been suggested in this thread. Good idea!
5. Definitely cool, would require extensive coding I'm assuming.
6. Simple and good
7. That, or find one in the mining outpost
8. Eh, no. I really miss last stands in the mining outpost's comm dish.
9. Great & Common suggestion, but I feel like you could abuse this feature somehow.
10. Yes
11. Yes
13. Could be useful
14. Cool!
15. Stickers are sticky! But, maybe using that kind of vinegar chem thing thats not acid but it is. I forget the name.
16. Yes
17. Pretty please!
19. Would be helpful
20. One percent chance? I must be really lucky, or I'm doing something right. It works EVERY TIME I fix it.
21. Good
(02-18-2016, 02:30 PM)69andahalf Wrote: 11 – Adding buttons to deadchat? Don’t we already have observe which basically acts as a jump to button with one more click?
I think Erik is talking about buttons like the AI has. Next to the name