Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Give changelings different objectives
#18
Absorb someone on the Adventure Z-level.

Absorb 5 people, and go the entire round without being taking damage from another player.

Spend the majority of the round in monkey form.

Go the entire round without a player discovering a husk (I imagine something similar to the Waldo code could be used there?)

Find a way to absorb a human AI.


Those are my ideas, I figure they could mostly work without having to do too much fancy coding.
Reply


Messages In This Thread
Give changelings different objectives - by Roomba - 02-03-2016, 09:33 PM
RE: Give changelings different objectives - by Isaacs Alter Ego - 02-17-2016, 03:49 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)