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Respawn Crew (for ghosts and other waiting players)
#40
Here's an idea: We make a Z-Level called "The Scrap Heap". Upon death/gibb/erased from existance, players have an option to spawn in the heap.

It contains a medium sized derelict mini-station, and a Drone manufactor. Players spawn in as little worker bots that zip around and rebuild the station, using a mineral magnet and mining tools (Because fuck modules; you'll see why later on). After getting the solars running and the hull patched up, the drones are free to muck about with material sciences and sell stuff, either to the merchants or the main station.

Now Here is where the whole "Cannot fuck directly with the main round" comes in: Under no circumstances are the drones to leave the station. If they attempt, they will lose the signal and power down. The players, if they feel bad for these critters, can transport them back to the heap, allowing them to continue. Drones are also not allowed to communicate with any humans UNLESS they are in the Scrap Heap Station, with the Exception of the QM, who can buy shit the drones make.

Which brings me up to the Scrap Market system: any funds obtained can be used to upgrade the drone station: be it for upgrades, cosmetics (drones like to feel pretty too, sometimes!), or a range extender that allows the drones to visit the Debris Field to Combat the Syndicate Drones and scrap collecting to make new stuff.

Edit: Forgot about why the drones have hands instead of modules: drones are discouraged from interacting with humans/Nanotrasen Constructs, and due to their small frames, cannot handle the modules tookit. They are capable of using hand tools just fine though.
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RE: Respawn Crew (for ghosts and other waiting players) - by A4Brogan - 02-01-2016, 09:00 AM

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