01-21-2016, 07:00 AM
Remmon's idea seems to be a great solution to your voting issue.
I was thinking about this last night after a nuke round on Destiny where I had to detonate the nuke in the non-existent pool. What if the syndicate nuke mode became a death match round? Hear me out...
The round starts, an alert pops up:
WARNING! Syndicate ship inbound! Prepare to be boarded. Arm yourselves crew. Don't let the Syndicate commandeer this vessel.
Then it's pretty much a scramble free-for-all, as the crew attempts to gather supplies and fortify while the syndicate (nuke) team suits up and preps to board.
Have a time cap for the rounds around 45 minutes and maybe something to discourage folks from just fleeing into space, similar to desertion for heads in Rev rounds.
I was thinking about this last night after a nuke round on Destiny where I had to detonate the nuke in the non-existent pool. What if the syndicate nuke mode became a death match round? Hear me out...
The round starts, an alert pops up:
WARNING! Syndicate ship inbound! Prepare to be boarded. Arm yourselves crew. Don't let the Syndicate commandeer this vessel.
Then it's pretty much a scramble free-for-all, as the crew attempts to gather supplies and fortify while the syndicate (nuke) team suits up and preps to board.
Have a time cap for the rounds around 45 minutes and maybe something to discourage folks from just fleeing into space, similar to desertion for heads in Rev rounds.