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Does anyone else think Cogmap 2 is too big and inaccessible?
#18
Every time I've been on cog2 it's just like a gigantic empty maze. One of the benefits of cog1 and Destiny is that, for the most part, there was one "major" hallway that would take you past pretty much every department. Cog2 just looks like a huge circle with a bunch of interruptions (like the PTL). Everything just feels kind of jumbled compared to cog1's generally clean layout, as well, but it's hard to describe exactly how.

Then again, Destiny also has a huge advantage in that its "arrivals" is literally in the center of everything, as opposed to a shuttle off in a corner that... somehow goes straight into a maintenance tunnel.



(Part of me wonders if things would look any better with less visually noisy flooring; lots of places use huge, contrasting checkerboard patterns)
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