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Does anyone else think Cogmap 2 is too big and inaccessible?
#9
This is sort of a problem that can't really be solved without making another map or a just having more people play. I admit maintenance is a bit weird, and it's now a respective department thing instead of broad travel.

Cog2 has the capacity for a huge amount of we people, we now just need to somehow draw more people in to playing the game.
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