12-16-2015, 04:14 PM
KikiMofo Wrote:Ed Venture Wrote:Just like when I played the beta of cogmap 2 I and others called this. The armory is too easy to break into. I had a round just now where a mechanic just hacked into three doors. The first two being the security entrances and the third being the armory doors. I thought the idea of an armory was that they were suppose to be I don't know secure?That's kinda the reason cogs made the armory this way I believe. Locking shit up secure where no one is able to steal them unless they have an emag is kinda lame. I like how it is, if someone breaks in the AI and security and I think the heads get a PDA alert anyway.![]()
Anyone who knows how to hack just has to pick the right moment and they can get some powerful weapons easily.
I was security when that happen and I had my PDA on me and I did not receive any PDA message of any kind. I also had to ask the Captain that round to grab the detective's forensic scanner cause security for some reason does not have one, unlike cogmap1 which did. Sure I can agree that needing a emag to breaking was lame but it should not be this easy to get these guns. It's already hard enough being security on this map now we have to practically puppy guard something that used to be secure.