Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Ed Venture Wrote:Just like when I played the beta of cogmap 2 I and others called this. The armory is too easy to break into. I had a round just now where a mechanic just hacked into three doors. The first two being the security entrances and the third being the armory doors. I thought the idea of an armory was that they were suppose to be I don't know secure? crossarms

Anyone who knows how to hack just has to pick the right moment and they can get some powerful weapons easily.
That's kinda the reason cogs made the armory this way I believe. Locking shit up secure where no one is able to steal them unless they have an emag is kinda lame. I like how it is, if someone breaks in the AI and security and I think the heads get a PDA alert anyway.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 3 Guest(s)