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Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Those vertical sliding doors are freaking awesome. I do agree with Sundance that the horizontal door should be one pixel higher, though. On the side of the vertical door, I might eliminate that vertical "rail" thing that looks like a lifter - it looks too similar to the central pillar. Removing it and making it a gradient like the rest of the background might provide an improved illusion of a raising/lowering door.
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