11-22-2015, 05:01 PM
Anticheese Wrote:wrt steering, I liked that the game Mush had the captain character (or the appropriate person in the line of succession. Or a hacker.) steering the ship towards adventure zones with a bunch of randomised traits. That'd be a pretty solid mechanic to borrow for something on a spaceship.I really liked everything about MUSH. The thing I don't like is the turn per hour thing. I have never liked that type of game. If only MUSH was like a normal game but with the same mechanics(basicly it would be SS13 then). I wish we had alot of the mechanics MUSH in SS13.