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Increase Phase Shift Cooldown
#15
Hufflaw Wrote:I honestly think that by slightly increasing the cooldown on phase shift we could get more interesting fights with the wizards with them being required to actually use their wits and spells in an effective way to combat the crew instead of killing without any issues.
Reducing the wizards defensive capabilities isn't going to make them use their head and attempt to be effective. It will just reduce their effectiveness, full stop.

Quote:you have a stun spell and can teleport to anywhere you want, surely you can rob one crewmember with that.
Magic missile stun does not last long enough to strip a player of anything.
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